DOC CARES Inc. · Dallas, Texas · 501(c)(3) Nonprofit

"There are a lot of ways you can look out for your city — but it takes an artist to create what is missing."

Tracy "The D.O.C." Curry — Founder & CEO, DOC CARES · Grammy Lifetime Achievement Award

The Platform

Removing Barriers
to Inclusive
Prosperity.

DOC CARES is a national nonprofit platform founded by Tracy "The D.O.C." Curry — Dallas native, Grammy Lifetime Achievement recipient, and community architect. Less than three years old. Built to scale. Designed to last.

We do not operate one program. We are building an institution.

01
Active ↓

Education &
Workforce Development

Dreams Experience Academy equips grades 7–12 with pathways into the $3T Media, Entertainment & Technology sectors. Always free. Community-rooted. Nationally replicable.

02
Launch

Civic & Community
Engagement

Cross-sector civic partnerships and measurable community participation outcomes. Strategic framework and pilot programming in development.

03
Launch

Gun Violence
Reduction

Community-informed intervention strategy with aligned funding, targeted pilot initiatives, and partnerships with organizations already working in this space.

04
Launch

Financial
Equity

Financial literacy, entrepreneurship, and wealth-building pathways. Partnerships across banking and business sectors anchoring this vertical.

Our Manifesto

Dreaming is the spark that ignites and propels us toward our young peoples' bright futures. A future that all of our youth deserve to see themselves within.

"

"When we are encouraged to dream, the world feels different. When we experience our dreams, the world becomes ours."

"

"What if the dreams of the underestimated are the essential ingredient for progress?"

"

"Dreams. Experience. For far too many young people, it's what's missing."

DEA — Education & Workforce Development

Dreams
Experience
Academy

A 501(c)(3) community-based learning, certification, and student-led professional services enterprise. DEA equips youth in grades 7–12 with tools and pathways into the $3 trillion media, entertainment, and technology sector — on the campuses of trusted community partners, where students already are. Learning × revenue: always free of charge, and summer students are compensated to participate.

🎮

Game Design as the Entry Vehicle

The rare discipline where systems engineering, narrative, visual art, sound and marketing all live inside one project.

🎓

TEKS-Aligned · Built with Big Thought

Standards-aligned curriculum, portable credentials, and independent evaluation — not certificates of attendance.

🎬

Taught by Practitioners

Industry professionals in the room. Students produce Game Design Documents, ship playable prototypes, and present finished work publicly.

💵

Earn While Learning

The economic dimension is embedded, not adjacent. Summer students are compensated — and, coming soon, top graduates may have the option to enter DEA Media as paid creative talent.

Support Dreams Experience Academy →
DEA
Dreams Experience Academy

"We are more interested in the pipeline to prosperity."

— Dreams Experience Academy Brand Manifesto
The Program

TEKS-ALIGNED.
BUILT WITH BIG THOUGHT.
TAUGHT BY PRACTITIONERS.

Game design is the entry vehicle — chosen because it is the rare discipline where systems engineering, narrative, visual art, sound and marketing all live inside one project. Students build in teams, produce Game Design Documents and playable prototypes, and present finished work publicly.

Systems engineering
2-D & 3-D animation
Storytelling & narrative design
Sound design
Game marketing
AI software use & development

Students build in teams.

They produce Game Design Documents and playable prototypes, and present finished work publicly.

The economic dimension is embedded, not adjacent.

Students budget a production, manage time against a deadline, and collaborate to ship. Those are the durable skills every career in this sector actually rewards.

Credentials

OUR BADGES ARE
STANDARDS-ALIGNED.

Not certificates of attendance. Portable, tiered credentials issued through the Dallas City of Learning platform, aligned to Big Thought's Creator Archetype™ standards across social-emotional foundations, academics and artistry, and digital fluency.

Introduction to Game Design

For Oak Cliff · 40–50 hours · full curriculum

Evidence: reflection journals · Game Design Documents · prototypes · final presentations

Game Design Preview

Moorland YMCA · ~18 hours · foundational exposure

Evidence: written reflections · design exercises · introductory GDD work

And they transfer. For Oak Cliff students were enrolled as Dallas College students and received student benefits on completion of 44+ hours of DEA curriculum — enabled by the Dallas College laptop-loan partnership. Cultural access opens a door once; academic validation is what lets the model travel.

DEA — The Challenge

IT'S HARD TO DREAM BIG
WHEN YOU'RE NOT IN THE ROOM.

The $3 trillion media, entertainment and technology sector does not have a talent shortage. It has an access problem. The pipeline isn't narrow because the talent isn't there — it's narrow because the door is unmarked.

1/16
Intake Survey · Summer 2025

One student in sixteen named game design as a career. Then we showed them the industry.

Independently administered by Big Thought · n≈16

PROBLEM 01 — VISIBILITY
$3T

An industry this size, and no warm intros. No cousin at Roblox. Those who create the culture are not profiting from its creation.

Media & Entertainment ($2T+) and Technology ($1T)

01
PROBLEM 02 — PRESENCE
46%

Of students in parts of Southern Dallas are chronically absent — nationally the crisis still averages 28%. A pipeline cannot draw from students who aren't there.

Source: U.S. Dept. of Education / For Oak Cliff, 2024

02
PROBLEM 03 — INDUSTRY INCONGRUENCE
92%

Of Hollywood CEOs and board chairs are not people of color — and 72% of consumers say the industry is not reflective of its customer base.

Source: UCLA Hollywood Diversity Report, 2020

03

The people who create the culture are not the people who capture the value.

DEA — Proof of Model · Two Years · Four Cohorts

GOALS SET.
GOALS SURPASSED.

Summer 2025 was proof of concept — every goal met or exceeded. Spring 2026 was proof of model: we learned exactly what it takes. Two years, two independent Big Thought evaluations, and the result held.

100%

Core pilot goals met or exceeded

With students across two cohorts

8.9/10

Average student referral rating

Every student would recommend the program. No detractors.

NPS 60

"Excellent" Net Promoter Score

“Excellent” band — every student would recommend to some degree

50+

Hours of training & mentorship delivered

Older cohort: 40+ hrs direct instruction · younger cohort: ~18 hrs

+27 pts

Increase in students seeing game design as a career

Measured intake to exit. 13% of the core cohort also returned to full-time school enrollment.

★★★★★

"Outstanding" student engagement

Six Dimensions of Quality methodology

"I feel like my interest in Game Design changed more than my understanding. I started having fun and making an effort to be here."

DEA Student — Summer 2025

"Dreams Experience Academy allowed me to make new friends, I met important people like Dr. Dre, and I found an interest in gaming that I didn't know existed."

DEA Student — Summer 2025

"I can see myself doing this and being successful in it."

DEA Student — Summer 2025

"On my first day, a student interrupted me to say she was not interested in game design. A few weeks later, she was glowing. All we'd done is consistently show her that her ideas were valuable."

DEA Faculty — Summer 2025
The Operating Spec

BELOW THE THRESHOLD, DEA IS AN ACTIVITY. ABOVE IT, DEA IS AN INTERVENTION.

Almost no organization in this field can tell you its minimum effective dose. We can — and that number is the difference between a program and an operating spec you can hand to another city.

≤ 5 hours
0

No measurable growth

6–8 hours
7.5

Threshold crossed

≥ 9 hours
8.8

Full activation

Average student-rated impact score (1–10) by hours of direct instruction.

Cross-Year Continuity

TWO YEARS. TWO EVALUATIONS. THE SAME RESULT.

8.1
Summer 2025
student-rated program impact
7.9
Spring 2026
average impact score

The model holds even when the people change.

Different students. Different sites. Different delivery models. Independently measured a year apart. Essentially flat.

Replication

WE RAN FOUR COHORTS.
THE ONES THAT WORKED SHARE THREE THINGS.

For Oak Cliff · Sum '25
Session2 hrs
StabilityStable
Site supportStrong
Reached dose100%
St. Philip's · Spr '26
SessionSchool-day
StabilityStable
Site supportStrong
Reached dose100%
Moorland YMCA · Sum '25
Session1 hr
StabilityRotating
Site supportWeak
Reached dose50%
Texans Can · Spr '26
SessionVariable
StabilityVariable
Site support
Reached dose40%

Placement isn't the failure condition. Instability is. St. Philip's students were placed in the program, exactly like the YMCA students — and 100% reached dose. Session length, cohort stability, and site support are what separate the cohorts that worked. We learned it twice, from two evaluations — these conditions weren't recommended to us, they were derived.

Persistence

STUDENTS STAY.

13%

of the Summer 2025 core cohort who were not previously enrolled full-time subsequently returned to full-time school enrollment

89%

of Spring 2026 exit respondents plan to remain enrolled full-time

100%

graduation rate, Summer 2025 older cohort

Against a chronic absenteeism problem this deck defines as reaching 46% in parts of Southern Dallas.

Continuous Learning & Improvement

WHAT SPRING 2026 TAUGHT US —
AND WHAT WE'RE DOING ABOUT IT.

What we learned
What we're doing
Why it's credible
Attendance treated as an input
Primary KPI, ≥75% target, tracked per student
Dallas College already conditions benefits on 44+ hours
Badges launched too late
Restored to Day 1
Issued at both sites in 2025 via DCoL, standards-aligned, two tiers
Outcomes self-reported only
Instructor-scored assessment at every site
6DQ observation and Final Presentation Rubric already exist
Incomplete baselines
Standardized intake and exit at every campus
DEA produced a valid pre/post result in 2025: +27 points
Site support varied
Written site-readiness agreement before launch
2025 identified this as the #1 implementation challenge

Every fix restores something DEA has already done successfully.

Innovation in Education Award
D Magazine / Dallas Innovates — 2025
Keynote Speaker
Yale Innovation Summit — 2025 & 2026
Keynote Speaker
Dallas Regional Chamber Tomorrow Summit — 2025
Keynote Speaker
Noodle: The Thinkers Convention — 2026
Featured Remarks
Dallas Regional Chamber Quality of Life Council — 2026
The Enterprise

STUDENTS DON'T JUST LEARN THE INDUSTRY.
SOME WILL ENTER IT.

DEA Media — coming soon, likely in 2027 — is the envisioned student-led professional services enterprise: a working studio where top DEA graduates could deliver paid creative and production work for real clients. Most workforce programs hand a student a credential and a handshake. DEA is building toward the ability to hand its strongest graduates a credential, a portfolio, an invoice, and a client reference.

Earn While Learning

Students earn real income during training — and earn again from client work after.

Revenue That Compounds

The enterprise generates earned revenue that progressively reduces grant dependence.

Portfolio to Pipeline

Client work becomes portfolio. Portfolio becomes hiring. Hiring becomes the pipeline.

Most workforce programs hand a student a credential and a handshake. We aim to hand our strongest graduates a credential, a portfolio, an invoice, and a client reference.

Envisioned Earned Revenue Model

FIVE STREAMS. ONE ENGINE.

01

Student Consulting & Production

DEA Media client work

02

Curriculum Licensing

The operating spec, packaged for other markets

03

Events & Festivals

Convening the sector around the students

04

Venue Monetization

Sweating the physical footprint

05

Merchandise

Brand as revenue, not just recognition

Curriculum licensing is the direct commercial expression of the dosage spec. Once you can specify the dose and the conditions, the model becomes a product.

Path to Economic Independence

FROM FUNDED TO SELF-FUNDING.

DonatedEarned
Y1
Y2
Y3
Y4
Y5
Y6

Illustrative. Figures and timelines subject to change and to confirmation against the current financial model.

$800,000 in 2026 funds:

  • Transition from fractional to permanent executive leadership
  • V3 Gaming learning plan and curriculum; Music V1 development
  • Spring, Summer and Fall 2026 programs across Dallas, Carrollton, Irving — with potential for Fort Worth and surrounding metro targets
  • Launch of recruitment and revenue operations
National Vision

PROVE IT IN SOUTHERN DALLAS. THEN EXPAND THE FOOTPRINT.

Phase 1

Dallas–Fort Worth

Prove the model.

Launched
Phase 2

Texas

Fort Worth · Waco · Central Texas

In Motion
Phase 3

National

Target markets available upon request

Target

We are not exporting a program. We are exporting a spec — dose, session length, cohort stability, site readiness — and the artist relationships that open the door.

Coalition of the Willing

Our Partners

Mission-aligned institutions, foundations, corporations, and cultural figures building alongside us

Recognition

THE WORLD IS NOTICING
AND WANTS TO LEARN MORE.

More coverage & awards upon request
Leadership + Governance

LEADERSHIP
& GOVERNANCE

DOC CARES operates under a Founder/CEO + Executive Director model, supported by a board representing the intersection of culture, capital, and community.

Tracy The D.O.C. Curry
Founder & CEO — DOC CARES & Dreams Experience Academy
Tracy
"The D.O.C."
Curry

Grammy Lifetime Achievement recipient. Pioneering hip-hop lyricist. West Dallas native who came home to build what was missing. Tracy founded DOC CARES from a single conviction: the most important investment in a community is the one made in its young people — before a crisis, not after. Through the eyes of an artist.

Grammy Lifetime Achievement Award West Dallas Native Yale Innovation Summit 2025 & 2026 D CEO Innovation Award 2025Death Row Records Co-founder
Board
Chris Gannett
Board & President
CEO, Gannett:Partners — Yale Ventures EIR — Harvard McLean Coaching Fellow
LinkedIn ↗
Brendan Donnelly
Board
Bosque Ranch / Taylor Sheridan — CIO & CFO
LinkedIn ↗
Kelley Cornish
Board
TD Jakes Foundation — CEO
LinkedIn ↗
Latosha Herron-Bruff
Board
Dallas Regional Chamber — SVP, Opportunity & Impact
LinkedIn ↗
Pamela Zeigler-Petty
Board
InterBank — Director of Community Development Banking
LinkedIn ↗
Jacques Vroom
Board
Vroom Group — CEO
LinkedIn ↗
Advisors
Erykah Badu
Advisor
Godmother of Neo-Soul. Artist, activist, and Dallas icon.
Website ↗
Partner
Support Us Through Partnership & Donation

Build the
Future
With Us.

DOC CARES is actively seeking corporate sponsors, individual donors, philanthropic foundations, and civic partners. Your investment directly funds free programming, industry certifications, and generational opportunity.

The Ask

$6 MILLION
BY 2030.

$800,000 of it in 2026.

This isn't charity.
This is investment.

2026
$800K

Permanent executive leadership · four-market programming · V3 curriculum

2027–28
Scale

Texas expansion · DEA Media launch · licensing infrastructure · earned revenue crossing

2029–30
National

First out-of-state markets · institutional evaluation partnership

Connect with DOC CARES

GET IN
TOUCH

Send us a message and we'll get back to you shortly.